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Post by Casa DBD on Nov 11, 2005 4:52:54 GMT -5
Hall - farm Peon 2 - barracks Peon 3 - farm Peon 4 - blacksmith peon 5 - farm
Then rep the blacksmith with the next available peon and when it finishes upgrade armor. start pumping grunts.
I stick 9 peons in gold then 5 to lumber, then 4 more to gold. Then it's all lumber. when i have the other player(s) scouted i make my second barracks.
The upgrade order for grunts is armor1, weapons1, armor 2, weapons2.
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Post by feature on Nov 11, 2005 5:28:44 GMT -5
thats a newb rush here how usa-feature do it. 1-hall 2-farm 3-rax 4-farm 5-rax 6-farm 7-gold and send rest ur peons to gold quick as possible lvl 1 rush owns opponent next to you or helps really good in 4v4 while ur pards are getting gayed.
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Post by Casa DBD on Nov 11, 2005 7:14:26 GMT -5
until whoever you're playing knows what they're doing and have = grunts that are lvl 3+... happens every time.
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Post by dannymcjay on Nov 11, 2005 18:00:07 GMT -5
lvl 3 grunts do the trick. stronghold comes before lvl 4 at least for orcs. i know this. 2nd raxx only if theyre next to you, and/or not walled in. wait you know what, this isnt a grunt rush technique. but at least i replied ! as building precedures: I GO farm raxx farm farm and raxx with or with out out side peon
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Post by madluster77 on Nov 11, 2005 19:02:37 GMT -5
My rush is more like Casa's.
Hall Farm Rax Farm Smith Farm
I keep getting gold and making farms until I have about 5 grunts or footmen, then I make my 2nd Rax.
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Post by ganzthelegend on Nov 23, 2005 0:00:42 GMT -5
Sometimes I 2 rax rush, other times 1 rax with early mill it all depends on the game at hand.
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